
In Curator's Cut, the script is flipped the player will inhabit the other character in many of the game's key conversations and moments of action. In the normal solo story, players will inhabit specific characters at specific times, and non-player characters will react to their decisions according to the internal branching script. The Curator's Cut bypasses a lot of that, by essentially offering the "second player" experience to a single player. It's also frustratingly buggy, with many reports of players who aren't hosting the session missing out on achievement unlocks. The only difference is that this Friend's Pass is only available to players who buy the game before January 6th.Īs mentioned in our very excellent and thorough Man of Medan achievement walkthrough by Ace Annihilates, the Shared Story mode is not only a pain because two players have to co-ordinate in order to reach the relevant story beats that lead to specific collectibles. Happily on that last point, the developers have also released the Friend's Pass – which allows owners to invite one friend without the game to play for free, just like EA's A Way Out. This means that players can sort out the trickier sequences on their own and unlock the game's collectible achievements – though they will likely still have to play through with another player at least once to get the Learning to work together achievement.


The game's Curator's Cut, previously only available as a pre-order bonus, is now available as free DLC.

The one problem with The Dark Pictures Anthology: Man Of Medan's achievements is that a few of the collectibles related requirements relied on finding another player online willing to not only play through the game, but to co-ordinate specific narrative actions to enable access to the trickiest collectibles.
